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Computing at Barnes: Creative, Safe, Connected

At Barnes Primary, computing is about preparing children for a world shaped by technology. We want every child to be confident, creative and safe when using digital tools. At the core of our curriculum is Computer Science, and at the heart of this lies Computational Thinking — the building blocks of our digital world. These concepts underpin much of what we teach, helping children develop logical thinking and problem-solving skills that go far beyond the classroom.

Children experience computing in exciting, hands-on ways: programming Beebots in Year 1, creating animations in Scratch, building games with Microbits, and writing Python code by Year 6. They also learn how networks connect us, how data is handled, and how to design websites. Alongside this, we teach e-safety every step of the way so pupils understand how to protect personal information, respond to online risks, and make thoughtful choices about what they share.

Our facilities support this vision. We have a dedicated computer suite with 33 computers, installed in 2016, and two sets of 30 iPads — one for Key Stage 1 and one for Key Stage 2. These are used not only in computing lessons but across the curriculum to enhance learning in all subjects. Every class has a timetabled computing lesson each week, which may take place in the suite, in classrooms using iPads, or as an unplugged session where children learn key concepts without devices.

Parents are an essential part of this journey. We encourage families to talk about online safety at home, set clear boundaries, and model positive digital habits. By working together, we ensure technology remains a tool for learning, creativity and connection, not a source of risk. Our goal is simple: when children leave Barnes Primary, they are confident, responsible and ready to thrive in a digital world.

Computing Curriculum Maps

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